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Read The Latest Dambuster News

Art, Audio, Animation, Code, Design, Engineering, Narrative and QA are just some of the many development teams working together to create a game.

The overall product is the sum of all of their parts and so each department has their individual tasks and milestones that must be reached during the ga...

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Following up from our ‘Best Practices for Getting a Job in Game Art’ blog – which you can read here – we wanted to provide you with some similar advice to get you and your portfolio ready to apply for a job in the world of game audio.

Whether you're a graduate on the lookout for your first ro...

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Everyone Can is a charity based in Sale, Manchester that offers services to improve the lives of disabled people through assistive digital technology and gaming.

The team researches both existing and emerging tech that can provide a greater level of independence and quality of life for those livi...

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The desire to learn and develop is a key trait that we look for in every candidate that applies for a role at Deep Silver Dambuster Studios.

Bettering ourselves, upskilling and learning from one another is a part of what makes our studio culture unique and helps our teams deliver the best possibl...

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Deep Silver Dambuster Studios has an in-house Animation Department that was responsible for creating the in-game and cinematic animations required in Homefront: The Revolution and is currently working on the next instalment in the Dead Island franchise.

An integral part of this team is Perform...

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